Monday, January 09, 2006

Skin weights and the rig demo

So I spent a week figuring out my skinning script. I think I've finally found a reliable way to end the skinning drudgery. Or at least I have another tool on my toolbelt to deal with it. That tool belt is getting heavy enough to drag my pants down and give me "plumber's cleavage". And I look at the tools in the rigging hardware store, and know I haven't even started.

The script took 426 lines. Not a huge amount, but still a pretty good sized effort. The script is somewhat slow, but considering the overall time it saves, waiting 15 minutes or so isn't so bad. Actually, on this model it's a lot faster. This weeks secret weapon: the "eval" command.

A big "shout out" to Mike Hovland for setting me on the right path.

Last week I did my rig demo. It seems to be going over well on CG Talk. I can see light at the end of the tunnel.

3 Comments:

Blogger hominid said...

I just watched your demo (the slow version) and i wondered if you could elaborate on how you did the axis switching on the foot. I'm struggling with own rig right now and wondered how i might work in that same kind of functionality.

Cheers,
Pete

2:21 PM  
Blogger Mike Milo said...

Cool! Just found your blog Steph. I will read it daily!

5:35 PM  
Blogger Mike Milo said...

or whenever you post I guess... ;-)

4:56 PM  

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