Skin weights and the rig demo
So I spent a week figuring out my skinning script. I think I've finally found a reliable way to end the skinning drudgery. Or at least I have another tool on my toolbelt to deal with it. That tool belt is getting heavy enough to drag my pants down and give me "plumber's cleavage". And I look at the tools in the rigging hardware store, and know I haven't even started.
The script took 426 lines. Not a huge amount, but still a pretty good sized effort. The script is somewhat slow, but considering the overall time it saves, waiting 15 minutes or so isn't so bad. Actually, on this model it's a lot faster. This weeks secret weapon: the "eval" command.
A big "shout out" to Mike Hovland for setting me on the right path.
Last week I did my rig demo. It seems to be going over well on CG Talk. I can see light at the end of the tunnel.
The script took 426 lines. Not a huge amount, but still a pretty good sized effort. The script is somewhat slow, but considering the overall time it saves, waiting 15 minutes or so isn't so bad. Actually, on this model it's a lot faster. This weeks secret weapon: the "eval" command.
A big "shout out" to Mike Hovland for setting me on the right path.
Last week I did my rig demo. It seems to be going over well on CG Talk. I can see light at the end of the tunnel.
